Asher's AniBlog

About

My name is Daniel Asher Harman, and I'm an alumni of Animation Mentor. After graduating, I animated on Mr Popper's Penguins and Alvin 3 at Rhythm & Hues. I then moved to Austin to work at Armature studio on an unannounced game title, while spending nights studying body mechanics at iAnimate. I left Armature to work on the animated feature Epic, at Blue Sky. Once Epic was finished I moved to San Diego to work at SCEA on cinematics for Sony PlayStation titles. I'm now back at Blue Sky animating on their next feature, Rio 2. Check out my other blog animspot.tumblr.com/ to find some of the freshest and most inspiring animation on the internet.

Epic Animated

Just finished work on Blue Sky’s latest feature, Epic. Getting to work at Blue Sky was an amazing opportunity. I had a great time working with their fantastic team. I really hope to see them all again soon. I have grown a lot in the little time I was there, and hope to be able to make some more kick ass work to show you guys. Over the next few weeks I am going to be studying hard pushing myself and my understanding of animation further. I will be posting up quick small tests, nothing impressive, just small learning exercises. I hope to have some news soon on what I am up to next, and when I do I will let you know.  

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Epic Move

Starting the 26th of November I am Joining the team at Blue Sky to help finish their next film Epic. This is a very exciting move and I really cant wait to get started. I am really impressed with everything I have seen so far on the project, and am looking forward to seeing a lot more. If you have not seen the trailer yet, check it out below. 

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Finished iA Class 2

I am proud to say that I have completed workshop 2 of iAnimate. I Have learned an incredible amount from my instructor Mike Safianoff (Check out his awesome work here http://www.motionblurred.com/ and here https://vimeo.com/mslackinoff) and from the massive amount of learning resources on the iAnimate site. The class has helped me with my understanding of weight, balance, and quad mechanics. My workflow has been completely reworked allowing me to work quicker and more efficiently. The last shot I worked on was the most challenging and my favorite of all of them. The last shot for Workshop two is a quad mechanics shot. I animated a playful fetch shot that I broke in to two parts due to the length of the shot. Check out part one below. I am taking a short break from the shot and doing two short mechanics shots that will be posted shortly. Wish me luck, and keep an eye out for more work and any news.       
      

Chase shot part 1 from Daniel Asher Harman on Vimeo.

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